Card Hover Shadow Depth
Three elevation tiers driven purely by layered box-shadows on hover and focus-visible, keeping layout stable while conveying perceived depth.
Three elevation tiers driven purely by layered box-shadows on hover and focus-visible, keeping layout stable while conveying perceived depth.
Interaction / box-shadow / elevation
Reimplements three elevation tiers using rest/hover shadow pairs. Layout stays stable; optional tiny translateY lifts add kinetic affordance only for the hero preset.
Subtle elevation on hover
A minimal rest state (no shadow) shifts to a soft ambient shadow on hover. Suits calm dashboard cards where elevation should not shout.
Two-layer hover lift
A permanent ambient shadow at rest deepens on hover with a second contact shadow. Feels like a floating card reliable even without motion.
Heroic hero tile
A hero-sized card with a pronounced hover lift combines shadow depth with a 6px translateY for an unmistakable interactive affordance.